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When would you prefer to raid?
18:00 gmt
Will Wright (game designer) I_vote_lcap31%Will Wright (game designer) I_vote_rcap
 31% [ 10 ]
19:00 gmt
Will Wright (game designer) I_vote_lcap50%Will Wright (game designer) I_vote_rcap
 50% [ 16 ]
20:00 gmt
Will Wright (game designer) I_vote_lcap19%Will Wright (game designer) I_vote_rcap
 19% [ 6 ]
None of these hours are comfortable for me
Will Wright (game designer) I_vote_lcap0%Will Wright (game designer) I_vote_rcap
 0% [ 0 ]
Total Votes : 32
Latest topics
» Vietnam War
Will Wright (game designer) I_icon_minitimeMon Jul 11, 2011 7:36 am by chandra132

» California (ca 1850)[4] pre-dates any work done by Thomas Edison
Will Wright (game designer) I_icon_minitimeMon Jan 17, 2011 11:32 pm by lunamoonfang

»  "Menlo Park" after the sign
Will Wright (game designer) I_icon_minitimeMon Jan 17, 2011 11:31 pm by lunamoonfang

» n the nineteenth century two Irish immigrants
Will Wright (game designer) I_icon_minitimeMon Jan 17, 2011 11:31 pm by lunamoonfang

» All plenary debates from Davos
Will Wright (game designer) I_icon_minitimeMon Jan 17, 2011 9:43 am by lunamoonfang

» In 2006 and 2007 selected participants
Will Wright (game designer) I_icon_minitimeMon Jan 17, 2011 9:43 am by lunamoonfang

»  print, radio and TV take part, and are furnished
Will Wright (game designer) I_icon_minitimeMon Jan 17, 2011 9:42 am by lunamoonfang

» Free snorkel tours
Will Wright (game designer) I_icon_minitimeMon Jan 17, 2011 5:47 am by teentit4n

»  4th night free
Will Wright (game designer) I_icon_minitimeMon Jan 17, 2011 5:47 am by teentit4n

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 Will Wright (game designer)

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PostSubject: Will Wright (game designer)   Will Wright (game designer) I_icon_minitimeThu Dec 16, 2010 6:17 pm

William Ralph "Will" Wright (born January 20, 1960 in Atlanta, Georgia) is an American video game designer and co-founder of the game development company Maxis, now part of Electronic Arts. In April 2009 he left Electronic Arts to run "Stupid Fun Club", an entertainment think tank in which Wright and EA are principal shareholders.[1][2][3]
The first computer game Wright designed was Raid on Bungeling Bay in 1984 but it was SimCity that brought him to prominence. The game was released by Maxis, a company Wright formed with Jeff Braun, and he built upon the game's theme of computer simulation with numerous other titles including SimEarth and SimAnt.
Wright's greatest success to date came as the original designer for The Sims games series which, as of 2009, is the best-selling PC game in history. The game spawned multiple sequels and expansions and Wright earned many awards for his work. His latest work, Spore, was released in September 2008 and features gameplay based upon the model of evolution and scientific advancement [4]. The game sold 406,000 copies within three weeks of its release.[5]

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